My name is Alyssa Harrison, and I'm a composer. Well, I'm trying to be at least. I've been songwriting since I was in Elementary School. It started with my Dad's Alternative Rock band and from me wanting to "just like him" because I was a total daddy's girl, and I grew a talent of songwriting and singing early on because of it. I then moved on from that into singing in local choirs and eventually began learning basic music theory early in Middle School and High School Band, where I was both the first chair Flutist, and later the lead Drum Major. After years of this experience, it's no question that I held a great passion for music- across all genres. But, it was a very different part of my life that connected the dots that would ultimately lead me to writing this page to you today. The Legend of Zelda: A video game series that helped me fall in love with composing. As a kid, I would hammer away on my Casio keyboard over and over trying to learn the composer; Koji Kondo's Song of Storms, which was playing on loop via Nintendo GameCube. And I did learn it, along with many of Kondo's other thematic works. He's become somewhat of an idol of mine. He introduced me to leitmotif by using themes to mold a character's personality or using a tune to create unmistakable feelings of joy, darkness, or adventure inside the game's over world. So, with my songwriting background, I started writing my own inspired themes. The first one I wrote was in the 9th grade; "Forest Theme" (included to the left). Simple enough. But then came my next piece, and then another and another! Soon, I had a little library of piano-based video game music I had composed. But I didn't do anything with it. I wasn't serious about being a video game composer then- I had much more pressing matters to tend to at that point: The release of my first album. A five track, self-titled EP, released independently in 2015. Late in High School I was gifted the discovery of my first DAW system, Cubase Elements 7. Whilst writing my video game style scores ,I was also writing tons of Indie-Pop songs for myself and others. The next year I was signed to a management team and set off to record my first full length LP, which I am releasing this year, now under a local record label. But even with all of these wonderful strides, a lot has hindered my dive into composing. In 2016, my Dad passed away, and I went pretty far off the grid as far as writing music goes. I couldn't bring myself to write without him around. He's the one who started me down the path of music after all. After some time I eventually overcame those demons, but writing now is different without him. I'm not sure if it's better or worse, just different. But, music is what I do. Music is where I escape, and I truly believe that music is how I dealt and still deal with not having him here anymore. Maybe, somehow it keeps me connected to him. I don't know. But what I do know is that I won't stop performing my Indie-Pop tracks and I won't stop enjoying the world that is video game music. I rediscovered the joy in writing music for games and film, and for he first time in a long time, I am thrilled to set off on a new journey into music again. This is the life I have molded for myself and I am going to take it to the next level, starting here.
So please, enjoy some of my music samples on this page.
It's what they were made for.